/*
 *  QMPoint.h
 *  Brawlers
 *
 *  Created by Leroy Ketelaars on 9/28/09.
 *  Copyright 2009 Zombies on Fire. All rights reserved.
 *
 */

#ifndef __QM_POINT_H__
#define __QM_POINT_H__

// the point class has some extra float data which can be used for smooth movement and animation
// while the int data should be used when drawing, dragging, 
// and when the object is not being relocated

class QMPoint
{
	public:
	int		x, y;
	float	_x, _y;
	
	QMPoint(): x(0), y(0), _x(0.0f), _y(0.0f) {};
	~QMPoint() {};
};

#endif
